Let’s face it – we are all hooked to technology & games. Whether traditional board games or the latest in online gaming. Whether played on an actual board or on the wide ranging options for mobile devices. So it’s no surprise really that businesses seek games to introduce, train, or reinvigorate employees to their business goals.
Deloitte recently released a report which outlined the complexities of modern workforces with ‘multi’ everything. From multi-generational, to multi-cultural, multi-gender, multi-functional and more.
Looking after customers and employees is crucial to successful growth. Research has shown that increasing the lifetime value of both are the key factors businesses MUST include when creating strategies to achieve their long-term goals. Yet astonishingly, many businesses are only beginning to consider the true implications and potential of employee engagement.
Management teams from some of the best companies in Cyprus competed against each other in managing a virtual company. Over 4 rounds, teams made the difficult strategic decisions made by everyday business leaders in order to deliver maximum business value.
TrainingIndustry.com has announced its Gamification Companies Watch List, as a part of its mission to continually monitor the training marketplace for the best providers of gamification services/technologies in support of corporate learning and development.
On a full day event 500 graduates from around the world used a banking simulation customised to highlight HSBC's global challenges to jump-start their on-boarding into the company.
Fiat Chrysler Automobiles (FCA), the seventh-largest automaker in the world, whose brands include Alfa Romeo, Chrysler, Dodge, Fiat, Fiat Professional, Jeep, Lancia and Maserati, approached Business Smart International to become a partner in delivering their commercial acumen talent programme.
In June, 230 MSc Business students from Warwick Business School came together to apply their academic learning in our luggage simulation. Business Smart International facilitated the event, which was equipped via BYOD — Bring Your Own Device.
After decades of traditional management and leadership development, organisations are starting to create the next generation of programmes by introducing and integrating realistic business simulations.